
Wildlandia – 2014
Wildlandia is a mobile app that I have worked on since 2013 . Through augmented reality the app uses toys, blankets and pillows to unlock a mobile game. The app is oriented to children… Read more Wildlandia – 2014 →
Wildlandia is a mobile app that I have worked on since 2013 . Through augmented reality the app uses toys, blankets and pillows to unlock a mobile game. The app is oriented to children… Read more Wildlandia – 2014 →
Here is a 3D model I created of Spider-Man for an augmented reality project. This model was launched off comic books created my Marvel studios that were AR enabled. This… Read more Spider-Man Model – 2013 →
Here is an animation I worked on for a pitch to win a project for the alcohol brand Jägermeister. The concept was to reveal an angry gnome jumping out of… Read more Jägermeister: Angry Gnome – 2013 →
Ad-Dispatch’s mobile game Tek-Recon was adding a single player mode to its game play. This involved creating a series of flying 3D drones that would be used as targets to… Read more Tek Recon – Drone Concepts – 2014 →
I worked on an augmented reality mobile app for the release of Iron Man 3. Here is some modeling and animation work I did for the character Iron Man. Credits:… Read more Stark Armoury Mobile App – 2013 →
In 1993, my parents bought my first video game console; the Sega Mega Drive. The first game I ever had for it was Sega’s franchise classic Sonic The Hedgehog. I… Read more Sonic The Hedgehog AR – 2013 →
Time to turn on the animation factory. MagnaColour was a very successful industrialized animation challenge. The goal was to model, texture, rig and animate 26 characters in 12 days. To… Read more MagnaColour – 2013 →
This project was an adventurous job to say the least. The client was The CN Tower, a major tourist attraction found in Toronto, Canada. For those who don’t know it… Read more Edge Walk at the CN Tower – 2013 →
This was an augmented reality game that was developed at Ad-Dispatch. I worked on texturing the Model, building a splash page and animating the deer. The rig was very animator… Read more Zombie Deer Hunt – 2013 →
Working at Ad-dispatch as the lead artist it gives me the opportunity to conceptualize original concepts from start to finish. With the help of a great creative team we come… Read more Tek Recon Intro App Video – 2012 →
I love working for car companies. I have always been interested in cars, and this was one of my favorite cars to build. Volvo hired Ad-Dispatch and asked us to… Read more Volvo Concept You AR Experience – 2012 →
This is an Augmented reality piece I worked on for Marvel while working at Ad-dispatch. The purpose of this experience was to add digital AR content to a flyer… Read more Amazing Spider Man Flyer AR – 2012 →
This was one of the most enjoyable projects I ever worked on. We build an augmented reality promotional app for the Amazing Spider-Man movie. This was the first major production… Read more The Webslinger App →
It 2012 Ad-dispatch launched a promotional app for Marvel’s The Avengers Movie. It was a collaborative production with Walmart and Marvel Studious. Ad-dispatch designed a first person shooter game were the… Read more SuperHero AR App – 2011 →